How to Fast Travel in Hollow Knight Silksong: Your Step-by-Step Unlock Guide

So you’re stuck trudging through Pharloom like it’s your day job? Yeah, we’ve all been there. Silksong’s fast travel system isn’t handed to you on a silver platter like some games – you’ve got to earn it. But here’s the thing: once you crack the code on the Bell Beast transportation system, you’ll be zipping around like you own the place.

Let’s break down exactly how to unlock fast travel in Hollow Knight Silksong, step by step, without the fluff.

What You Need to Know About Silksong’s Fast Travel

How to Fast Travel in Hollow Knight Silksong

Forget everything you knew about the Last Stag from the original game. Silksong’s Pharloom Bellways system is a whole different beast – literally. Instead of a helpful bug friend, you’re dealing with a boss that needs some serious attitude adjustment before it’ll give you rides.

The system centers around the Bell Beast, and here’s your reality check: this thing starts as your enemy, not your taxi service.

Step 1: Get to The Marrow (Your Starting Point)

Before you can even think about fast travel, you need to progress from Bone Bottom to The Marrow area. This isn’t optional – it’s where your Bell Beast showdown happens. Think of it as the game’s way of making sure you’re not completely hopeless before giving you the keys to the kingdom.

Step 2: Hunt Down the Silkspear

Here’s where things get specific. You need to grab the Silkspear ability from Mosshome, which sits at the top of Moss Grotto. This isn’t just another weapon – it’s your ticket to freedom. The Silkspear is what you’ll use to break the silk bindings holding the Bell Beast captive.

Pro tip: Don’t sleep on exploring Moss Grotto thoroughly. The area’s got more than just the Silkspear waiting for you.

Step 3: Free the Bell Beast (The Tricky Part)

Now comes the fun part – if your definition of fun includes precision platforming under pressure. You need to use the Silkspear to break ALL the silk bindings holding the Bell Beast. Miss one? You’re doing it again.

Look for the thick, white silk threads wrapped around the creature. They’re not subtle, but getting to them all requires some creative movement. This is where Hornet’s new movement abilities really shine – use that mantling system to your advantage.

Step 4: The Bell Beast Boss Fight

Here’s where Silksong shows its teeth. This isn’t your typical “hit it until it dies” boss fight. The Bell Beast hits for 2 damage per attack, and it’s got three distinct attack patterns you need to master:

Ground Rumbling Attacks:

  • Medium-wide rumbling = Charge attack (your best opening for damage)
  • Tall-wide rumbling = Leap attack (stay directly underneath)
  • Narrow rumbling = Bell throwing attack (hardest to counter, focus on dodging)

The key? Learn the attack telegraphs and don’t get greedy with your hits. This boss is essentially a skill check – the game’s way of saying “prove you can handle Hornet’s combat before we give you convenience features.”

Step 5: Your First Two Free Stations

Beat the Bell Beast, and boom – you’ve got access to your first two Bellway stations for free:

  • Bone Bottom (Mosslands) – Where you probably started
  • The Marrow – Your new best friend for central hub access

These stations are marked by distinctive signs with three arrows pointing right. Can’t miss them once you know what to look for.

The Rosaries Game: Unlocking Additional Stations

Here’s where resource management becomes crucial. Every additional Bellway station costs 50 Rosaries to activate. That’s not pocket change in Silksong’s economy.

The 8 Paid Stations:

  • Deep Docks
  • Far Fields
  • Greymoor
  • Bellhart
  • Shellwood
  • Blasted Steps

Strategic unlocking tip: Prioritize Far Fields and Shellwood first – they give you access to crucial ability upgrades that’ll make the rest of your journey smoother.

Smart Station Management

Don’t just unlock stations randomly. Here’s the efficient approach:

Early Priority: Focus on stations that connect to areas with high-value enemies near benches for Rosaries farming.

Mid-Game: Target stations that unlock new traversal opportunities, especially once you get the Clawline/Grapple Hook ability in Act 2.

Pro Investment: Grab Bellway Pins for 60 Rosaries – they show all discovered stations on your map. Trust me, the convenience is worth it.

Making the Most of Your New Freedom

Once you’ve got fast travel unlocked, it’s not just about moving faster – it’s about strategic exploration. Use the system to:

  • Return to areas with new abilities for sequence-breaking opportunities
  • Farm Rosaries efficiently by targeting high-value enemy clusters
  • Access previously unreachable areas as you unlock more of Hornet’s toolkit

The Bottom Line

Silksong’s fast travel system is earned, not given. Yeah, it’s more work than the original game’s approach, but that’s the point. The Bell Beast fight serves as a skill gate, making sure you’re ready for what comes next.

Master the basics – movement, combat, and resource management – before you tackle this boss. Once you’ve got your Bell Beast tamed and your first stations unlocked, Pharloom becomes your playground.

Ready to stop walking everywhere like it’s 1995? Time to show that Bell Beast who’s boss.

Also Read:
Hollow Knight Silksong Gameplay Guides: Everything You Need to Know

How to Upgrade Needle in Hollow Knight Silksong: The Smart Player’s Guide

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